Your footage. Real 3D.
Lynceus3D Pilot turns ordinary drone video into side-by-side 3D that your audience watches in XR glasses. It works on clips you have already shot: every film below began as plain 2D drone video.
Dracula’s Overwatch: Bran CastleA Halloween tale told over one castle, across the seasons · 14:12
Dracula’s Moving South: SpainEight castles in Spain, reviewed by the Count · 7:38
Omni Mount Washington ResortSunset to night at the resort · 6:13
- Any 2D drone video in. 3D video out. No second camera and no special rig.
- Six depth levels. Pick the depth that suits the shot and the viewer.
- Fly sideways with the camera on your subject, and the picture gains depth.
- Unlimited. It runs on your own computer: nothing is uploaded, and nobody counts your clips.
The same software, at work.
Inspection and site workOne flight shows what stands tall, what sits low and how far apart it all is. Watch the transformer station in 3D.
1st Responders: search, rescue and public safetyLive 3D while the aircraft is still on station, so the people on the ground decide faster. See the 1st Responders page.
See it in the glasses.
Read the trailer transcript
This film has spoken narration; the lines below are the on-screen captions, as shown in the picture.
0:02 When people are missing, every minute matters.
0:04 Aerial search. From above, detail is hidden in clutter.
0:06 Live drone video arrives at Lynceus3D Pilot. In the field. In real time.
0:09 Start capture. No second camera. No LiDAR. No cloud.
0:11 First 3D segment lands thirteen seconds in. Capture continues while processing trails behind.
0:15 Each segment lands about eight seconds behind the flight. Click any thumbnail to jump the player to that moment.
0:18 Put the glasses on. An immersive 3D view of the scene.
0:21 Like an IMAX theater, in the glasses.
0:24 Day or night. With or without infrared. Processing keeps pace to the end of the mission.
0:28 Schedule a demo at lynceus3d.com
Watch a mission land.
This is Lynceus3D Pilot on an ordinary Windows 11 laptop†: the operator console, recorded off the screen. A live capture starts, the clock runs from zero, and short 3D segments land on the timeline every few seconds, each one a click from playing in 3D while the feed is still coming in. No processing queue. No model farm.
Eyes on. Eyes in. Thirteen seconds.*
That’s the measured gap on the shipping build between capture starting and the first piece of 3D landing, while the aircraft is still on station. The pipeline pulls two moments of the scene out of the drone’s own motion and hands one to each eye in XR glasses (3D glasses that look like sunglasses). The operator stops looking at the scene and starts looking into it. For decades the live 3D scene was movie fiction. It arrives the moment you click Start Capture and put on the glasses. No tricks, no gimmicks: another dimension to everything your drone shows you.
Fly. Click. Wear. Share.
Your existing drone
The single camera you already fly, day or thermal. Your pilots, your aircraft, your standard flight profile.
Start Capture
One control. Depth is computed from the aircraft’s own motion as it flies: no second sensor, no base station, no cloud dependency. First depth reaches the crew seconds after capture starts, not after the aircraft lands.
Sunglasses, not a headset
Lightweight viewing glasses. The scene arrives in real 3D and you look into it, the way an IMAX theater puts you inside the picture. No model to wait for.
Share it two ways
The video shares like it always has: flat, anywhere, evidence intact. For Lynceus3D Pilot-equipped teammates, depth travels with it at almost no added size. For everyone else, export a universal depth file any 3D-capable display can play, including a phone paired with today’s XR glasses.
One size of 3D has never worked.
Depth isn’t a filter. It’s a fit. You’ve seen bad 3D. Everyone has. That’s because almost every 3D system ever shipped had one depth setting: chosen once, applied to everything. Depth is geometry: it changes with altitude, range, look angle, and how the aircraft is moving. A fixed setting is accidentally right in one scene and wrong in every other: too shallow and the picture goes flat, too deep and you get the eye strain 3D is famous for. One size has never worked. It can’t.
Lynceus3D Pilot measures the scene before it renders it. Every flight, the system works out how much 3D the scene can carry, from the aircraft’s own motion, continuously, as conditions change. Then it renders six calibrated depth levels from that single pass, switchable instantly at playback. Comfortable for the long watch. Deeper to interrogate a structure. Maximum to pull a hidden shape out of clutter. The operator tunes depth like volume, and your eyes always settle it into one picture, because it was never a guess.
One-setting 3D fails for a reason: how much depth a scene can carry is decided by how it was flown, not by preference. We measure it for every scene, then give you six steps of it.
A drone, a computer and the glasses.
The one you already fly
One ordinary camera, day or thermal. No second sensor and no special rig.
A Windows computer
Minimum requirements: Windows 11 (64-bit), an NVIDIA RTX 30-series or newer graphics card with a current driver, 32 GB of memory, and 20 GB of free disk space.
XR glasses
They look like sunglasses and plug into a USB-C port that carries video. Each eye gets its own picture.
A video capture device
It brings the picture from the drone’s controller into the computer while the aircraft is in the air. Clips you have already recorded need none.
Sharper than Lynceus.
Pronounced LIN-see-us in English · lin-KEE-us in Classical Greek.
“He sees more sharply than Lynceus.”— the Greek proverb for impossible powers of observation
Lynceus was the lookout of the Argonauts: the crew member whose gift wasn’t strength but vision. The myths say his sight reached through forest canopy and past every appearance, finding what was hidden from everyone else. His eyes never won the battles. They told the heroes where to act.
That is the job of a drone program at an incident. Not to lift the rubble or wade the flood: to see the scene so clearly that the people who do can move with certainty. Heracles was assault. Odysseus was strategy. Lynceus was reconnaissance. We named the company for the one whose vision brought the rest of the crew home.
Trained in ten minutes.
The complete operator walkthrough: capture to playback, every control on screen. 10 minutes 27 seconds, silent, captioned.
Read the walkthrough transcript
No audio in this video — every explanation appears on screen. The transcript below is the same wording shown in the picture.
0:00 · Title
0:00 [title card] Your incident has a Z-axis.
0:08 · Source
0:12 Start here: tell Pilot what you are flying Set the camera once - Live Flight and Post Flight share it
0:22 Automatic reads the .SRT telemetry An explicit pick overrides it
0:32 Three ways in: a USB capture card, a file that is still growing, or RTMP from the controller
0:37 Select your drone BEFORE Start Capture.
0:40 · Capture
0:43 Point it at a folder Capture, segments and 3D output all land here
0:50 Start Capture. That's it, everything else is automated.
0:58 Stop Capture finishes cleanly The last segments still complete
1:03 End Mission clears the filmstrip Use it between missions, not during one
1:06 · Status + Segment Timeline
1:09 Five seconds of flight, then processing
1:19 The first thumbnail lands about thirteen seconds in
1:24 After that, one segment every five seconds while you are still flying
1:50 The amber marker is a new capture boundary
1:56 "1 ahead" is the backlog - one segment waiting The machine is keeping up with the aircraft
2:04 Click any segment to jump the player to that moment
2:11 · Live Controls + Advanced
2:14 Six depth levels, live Grey until the timeline is ready, green when it is
2:20 3D0 is flat. 3D5 is maximum separation. 3D3 is the working default.
2:27 Pick the one that is comfortable That is an operator choice, not a setting to get right
2:33 Advanced Settings: set the display target once and forget it
2:37 Live controls, while the aircraft is still up.
2:39 · Input
2:43 Post Flight is for footage you already have Single File, a Folder, or a whole Playlist
2:55 Browse to the clip you flew Pilot reads the same telemetry Live Flight would have
3:07 RUN STATUS is the one place to look Idle, Running, Pass - no hunting through a log
3:21 · 3D Video Output
3:25 This is the 3D deliverable - the video you hand to someone Output Product picks the container
3:35 Original Resolution keeps every pixel you flew The rest are headset and display presets
3:47 Depth Level does the same job as the live ladder applied to the whole clip instead of one segment
3:57 Output FPS follows the source unless you force it Auto is the safe answer
4:05 Quality is the encoder's budget, not the geometry Excellent is the working default
4:13 Where it lands, and what it is called
4:21 Process Video. One pass, every product you ticked.
4:26 Hand the file to anyone. No plugin. No viewer.
4:29 · Surface Elevation Video
4:33 The Surface Elevation Video turns the flight into terrain you can read Camera tells the geometry what lens you flew
4:42 SEV Products picks which surfaces get written SEV, SEVSBS2D, SEV3D, or all of them
4:52 Gimbal: Auto for most flights On an orbit, geometry works it out from altitude and radius
5:01 Depth Level again, this time for the surface Automatic reads the evidence and chooses
5:11 SEV Terrain - Calibrated reconciles the surface against the terrain Raw keeps the movers and the anomalies instead
5:23 Auto is 1920-class relief Full resolution buys more discrete depth, and costs render time
5:33 Full is 30 fps Third is 10 fps, about three and a half times faster
5:42 Flight Package bundles each clip for sharing, automatically
5:48 Relative elevation. Highest, Lowest, No Data.
5:51 · Processing
5:55 Processing Streams is how many clips run at once Auto reads the machine instead of guessing
6:05 Run Report writes down what actually happened
6:14 so a long batch is auditable after the fact
6:20 Set it once. It remembers.
6:23 · System
6:26 SYSTEM points Pilot at its media tools
6:33 Use the FFmpeg shipped with the build A different version changes the depth engine's calculations
6:39 Apply writes the paths. Set once, then forget it.
6:47 · Mission Catalog + Active Clip
6:50 Every clip Pilot has processed, in one list
6:58 Green is ready. Amber is still processing. Hollow is missing.
7:04 Active Clip tells you what you are holding
7:10 How long the flight was
7:15 Which eye is which - Auto unless you override it
7:19 and which products exist for it
7:23 Pick a clip. Everything below follows it.
7:25 · Depth Ladder + Live Timeline
7:28 The same six levels, now against a finished flight
7:34 3D0 is flat. 3D5 is maximum separation. 3D3 is the working default.
7:41 The timeline is every segment of the mission
7:51 Click one and the player jumps there
7:57 Change depth without losing your place The segment you picked is still the segment you are on
8:04 Six levels. One flight. No re-render.
8:07 · 3D Video Player + Display
8:11 Put the glasses on XR glasses take a left/right pair; a PluraView takes top and bottom
8:21 On a multi-monitor desk, tell Pilot which screen is the player
8:31 For a top-bottom rig, name the top display
8:41 and the bottom one. It remembers both.
8:51 Source picks what the player is fed One file, a folder, or a whole flight package
9:01 Your desk. Your rig. Pilot adapts.
9:05 · Playback + Transport (RE-POINTED)
9:09 Pick the depth you want to fly back through
9:19 and the segment you want to start from
9:29 Play 3D sends it to the display you nominated Pause, Exit and Restart do exactly what they say
9:39 Swap L/R if the eyes are reversed You will know within a second of looking
9:46 Playback is one row of buttons. That is the point.
9:49 · Advanced Settings (RE-POINTED v2)
9:52 Show Advanced Settings opens the extras Nothing here is needed for normal playback
10:00 Advanced Settings: the tools you reach for rarely
10:09 ACTIVE CLIP always reads back the clip you selected
10:17 · Close
10:17 [end card] LYNCEUS3D PILOT - Patent pending . FAA Part 107 . SBA-certified SDVOSB . Made in New Hampshire
10:22 [end card] You can't find what you can't see.
10:24 [end card] 3D vision is one click away.
Download it today. Try it free.
Lynceus3D Pilot is a Windows download. Start free and your activation code is on the screen in a minute; subscribe when you are ready, from $49.99 a month. Your video stays on your computer.